Using both the successes and the failures of a person’s innate abilities  to keep a person motivated to use their resources over a long period of time.

January 23, 2024 podcast, General Questions

Using both the successes and the failures of a person’s innate abilities to keep a person motivated to use their resources over a long period of time.

My name is Eugene Irvin.

It can be difficult to sustain any type of innate ability for a long period of time in everyday life. It is normal to have fluctuations in a person’s levels of motivation. Unless there have been `motivational strategies’ considered, the chances for the person to maintain their motivations to continue with a resource over a long period of time may be compromised.

It is easy to list reasons why a person might lose some motivation to use their innate abilities for a long time with their chronic pain management. The following are just a few cases. Everyone I am sure could list many of their own.
1:
One must be careful in not just assuming the person can see the benefits of continuing with the sessions and thus staying motivated. Even the person may not be aware they are losing motivation to stay with the sessions.
A safe approach, even if it is not always correct, is to assume that loss of motivation is most likely to occur. A constant awareness of where you can present different types of motivation to keep the person involved may well be a worthwhile goal.
2:
There may be repetition with this model and unless steps are explained carefully, the person may lose interest. Depending upon how much time is available, it can take some time and repetition to develop a person’s innate abilities. The person may become bored and lose motivation as a result of that.
3:
Any approach with a person will most likely be accompanied by differing levels of failure. If we do not keep the person motivated to ‘get past this’ and to continue participating not just by being there physically, but also in spirit’ as well, the chances for real failures may increase.

This model has 6 different categories for motivation to continue using their innate abilities. This is just my list and should be debated/ questioned/ constructively criticised.
The first category is how successes can act as motivators. This is simple to understand. The other 5 may need more thought.
LINK: MOTIVATION TECHNIQUES FOR CLIENT TO STAY WITH THE SESSIONS:

The amount of time available with a person will vary tremendously from just a few minutes in just the one session or a lot of time in more than one session.

The different approaches to motivation need to be trialed as much as possible in the clinic. Select those motivation strategies which appear to be the most successful with the person. Those strategies will need to be incorporated into any home tapes.

In summary, any usage of a resource over a long period of time is usually accompanied by the person requiring one or ideally more than one motivational strategies to offset any negative thoughts or feelings that may well occur.

Thank you

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LINK: Motivation techniques for client to stay with the sessions

1. Success: Using Successes.
2. Resource acquisitions: Using Learning concepts.
3. Testing connection: Use the advantages of testing.
4. What if something fails, for example; a resource? Reframe the failure so it acts as a motivator to stay with
sessions.
5. Positive resource, positive parameter-resource experiences: Using positive experiences to keep the client
motivated.
6. Negative resource, negative parameter-resources responses/ experiences: Using negatives to keep the client
motivated.

1. Success: Using Successes that are connected in some way with this model for motivation  

2. Resource acquisitions: Using Learning concepts and its connection with motivation. 

3. Testing connection: Advantages  of testing and their connection with motivation. 

4.  What if something fails, for example; a resource? Reframe the failure so it acts as a motivator to stay with sessions.   

Listed below are some approaches to reframing the concept of failure.

“Failures are learning experiences. It is only when you do not learn that failures are negatives.”
“We are more aware of the resource’s limitations and can plan more accurately.”
“Failures are simply inappropriate choices, so we simply choose again.”
“It is part of the process of elimination. Science, research and learning are all just processes of elimination.
“It is when people continuously make the same mistake that is wrong.”
“It is all about learning about how not to do things. You only learn how to improve by learning what not to do.”
“It clarifies the limitations this resource has. This is very good.”
“Really helps to have one understand why there is success or failure.”

Be flippant about there being a failure.

“Well, that did not achieve the results we wanted. Now we know.”
“If any person was a mind reader, failures would never occur with people communicating. But this is not the way our minds work!”
The operator downplays the failure and now that it has occurred, “So what? You have already had the worst that can happen with failure. Great, now we’ve faced the biggest fear and see it’s no big deal. Let’s get on with it.”

Using failure so this shows the `respect’ the client has to show towards those aspects that give failure.
People use negative motivational strategies quite frequently to motivate.

For example:
Fear of failure propels people in their studies, to not fail the exams. “Fear of failure keeps us motivated and if it does occur, then we simply use the failure to remotivate ourselves and to keep us focused.

5.  Positive resource, positive parameter-resource experiences: Using positive experiences to keep the client motivated.

6. Negative resource, negative parameter-resources responses/ experiences: Using negatives to keep the client motivated.

This negative is to get the client angry-feel frustrated-or one of many other negative experiences which can be used to positively motivate the client.

For example:
“You have had successes before, it is easy to become blaze about things, let’s get you back to where you want to be and where you know you can get to. It is annoying to lose your focus. Let’s do it.”

RESOURCES LIST

Are we fully aware of the range of potentially usable innate abilities in the mind-body field?   

Innate abilities and their Submodalities 

Everyone will have a different list to the one presented here. This is simply my list. Each of these resources has the potential to be used in different ways. I see the same resources being repeatedly used. A large number of resources appear to be neglected. I do not see any structure which would assist me in being creative as to how those neglected resources might be used.    

There are 29 resource topics and 197 resource divisions
There is no mention of parameters here.

Modalities List

Real=There is real sensory input from the topic mentioned.
Not Real= There is no real sensory input from the topic mentioned. Whatever is being perceived is from the clients’ imagination.

  1. Motor simple-light
  2. Motor simple-relaxation
  3. Motor simple-rigid
  4. Motor simple-heavy
  5. Complex motor
  6. Motor complex- verbalising
  7. Motor complex- writing
  8. Imagination-analgesia/ anaesthesia
  9. Imagination-auditory
  10. Imagination-balance
  11. Imagination-dermal
  12. Imagination-fatigue
  13. Imagination-hunger
  14. Imagination-kinesthetic- proprioceptive
  15. Imagination-pain
  16. Imagination-secretion
  17. Imagination-smell
  18. Imagination-taste
  19. Imagination-thermal
  20. Imagination-thirst
  21. Imagination-touch-pressure
  22. Imagination-visual
  23. Imagination-time distortion
  24. Age Regression-Progression
  25. Amnesia
  26. Cardiovascular
  27. Gastrointestinal
  28. Respiration
  29. Emotion

Modalities and their Submodalities

Motor simple-light

Motor>simple>light with actual movement
[Any parts of the body which can be objectively tested for lightness. One or more at the same time.]               Motor>simple>light with no actual movement.
[Can be any part of the body as there is no movement. For example: `light brain.’]

Motor simple-rigid

Motor>simple>rigid with observable physical demonstrations
[Any parts of the body which can be objectively tested for rigidity. One or more at the same time.]
Motor>simple>rigid with no observable physical demonstration of rigidity
[Can be any part of the body as there is no movement. For example: rigid brain.]           

Motor simple-relaxation

Motor>simple>relaxation with observable physical demonstrations
[Any parts of the body which can be objectively tested for physical relaxation. One or more at the same time.] 
Motor>simple>relaxation with no observable physical demonstration of relaxation
[Can be any part of the body as there is no movement. For example: relaxed brain.]

Motor simple-heavy

Motor>simple>heavy with actual observable physical demonstrations
[Any parts of the body which can be objectively tested for physical heaviness. One or more at the same time.] 
Motor>simple>heaviness with no observable physical demonstration of heaviness
[Can be any part of the body as there is no movement. For example: heavy brain.]

Complex motor

Motor>complex>coordination
[Any parts of the body which can be objectively tested for levels of movement coordination. One or more parts at the same time.]

Motor complex-verbalising (talking/ singing)

Motor>complex>verbalising>speed of verbalising increase
Motor>complex>verbalising>speed of verbalising decrease
Motor>complex>verbalising>difficulty with verbalising
Motor>complex>verbalising>volume of verbalising increase
Motor>complex>verbalising>volume of verbalising decrease
Motor>complex>verbalising>verbalising coherence
Motor>complex>verbalising>verbalising flow
Motor>complex>verbalising>loss of

Motor complex-writing

Motor>complex>writing>speed of writing increase
Motor>complex>writing>speed of writing decrease
Motor>complex>writing>difficulty with writing increase
Motor>complex>writing>difficulty with writing decrease
Motor>complex>writing>automaticity level [Clients’ level of conscious awareness of what they are writing and/or about to write
Motor>complex>writing>legibility
Motor>complex>writing>coherent
Motor>complex>writing>loss of

Imagination-analgesia/ anaesthesia

REAL
Imagn>real inputs>analgesia/ anaesthesia
[Range of possible subdivisions is vast]

NOT REAL
Imagn>no real inputs>analgesia/ anaesthesia 
[Range of possible subdivisions is vast]

Imagination-auditory

REAL
Imagn>auditory>real>auditory appearing near/ distant
Imagn>auditory>real>auditory changing speed slow/faster
Imagn>auditory>real>auditory distortion
Imagn>auditory>real>auditory ability to focus on one auditory out of many
Imagn>auditory>real>auditory decibel level increase/decrease
Imagn>auditory>real>loss of auditory

NOT REAL
Imagn>auditory>not real>auditory appearing near/ distant
Imagn>auditory>not real>auditory changing speed slow/faster
Imagn>auditory>not real>auditory distortion
Imagn>auditory>not real>auditory ability to focus on one auditory out of many
Imagn>auditory>not real>auditory patterns such as strobe/waves/rhythmic/ erratic
Imagn>auditory>not real>auditory decibel level increase/decrease
Imagn>auditory>not real>loss of auditory


Imagination-balance

REAL 
Imagn>balance>real>increase
Imagn>balance>real>decrease 
Imagn>balance>real>loss of

NOT REAL
Imagn>balance>no real input>increase 
Imagn>balance>no real input>decrease 
Imagn>balance>no real input>loss of


Imagination-fatigue

Imagn>fatigue>physical increase
Imagn>fatigue>physical decrease
Imagn>fatigue>cognitive increase 
Imagn>fatigue>cognitive decrease
Imagn>fatigue>emotion increase
Imagn>fatigue>emotion decrease


Imagination-hunger

Imagn>hunger>increase
Imagn>hunger>decrease


Imagination-dermal

REAL
Imagn>dermal>real>part to total loss of dermal
Imagn>dermal>real>misperception of dermal
[A real dermal stimulus may be misperceived as tingling, hot, cold, etc]

NOT REAL
Imagn>dermal>not real>misperception of dermal
[A not real dermal stimulus may be perceived as being tingling, hot, cold, etc]


Imagination-kinesthetic/ proprioceptive

REAL
Imagn>kinesthetic/ proprioceptive>real>part to total loss of kinesthetic/ proprioceptive Imagn>kinesthetic/ proprioceptive>real>misperception of kinesthetic/proprioceptive stimuli
[A real kinesthetic/ proprioceptive stimulus may be misperceived as tingling, hot, cold, etc]

NOT REAL
Imagn>kinesthetic/ proprioceptive>not real>misperception of kinesthetic/proprioceptive stimuli

Imagination-pain

REAL
Imagn>pain>real>misperceptions of pain stimulus
[A real pain stimulus may be misperceived as being increased/ decreased/ tingling/ hot/ cold/ etc]  Imagn>pain>real>partial to total loss of pain

NOT REAL
Imagn>not real>pain
[No pain stimulus of any kind. Range of possible subdivisions is vast]


Imagination-secretion

Imagn>secretion>real>part to total loss of secretion
Imagn>secretion>real>increase 
[An example would be a piece of food in the mouth producing more saliva than normal]


Imagination-smell

REAL
Imagn>smell>real>sensitivity to smells increase
Imagn>smell>real>sensitivity to smells decrease
Imagn>smell>real>smell distortions
Imagn>smell>real>focussing on one component from many
Imagn>smell>real>part to total loss of smell

NOT REAL
Imagn>smell>not real>sensitivity to smells increaseImagn>smell>not real>sensitivity to smells decrease Imagn>smell>not real>smell distortions Imagn>smell>not real>focussing on one component from many
Imagn>smell>not real>pure smell 
Imagn>smell>not real>combinations of smell- previously experienced or unique
Imagn>smell>not real>part to total loss of smell


Imagination-taste

REAL
Imagn>taste>real>sensitivity to tastes increase
Imagn>taste>real>sensitivity to tastes decrease 
Imagn>taste>real>taste distortions Imagn>taste>real>focussing on one component from many 
Imagn>taste>real>part to total loss of taste

NOT REAL
Imagn>taste>not real>sensitivity to tastes increase
Imagn>taste>not real>sensitivity to tastes decrease 
Imagn>taste>not real>taste distortions
Imagn>taste>not real>focussing on one component from many
Imagn>taste>not real>pure tastes
Imagn>taste>not real>combinations of tastes-previously experienced or unique 
Imagn>taste>not real>part to total loss of taste


Imagination-thermal

REAL
Imagn>thermal>real>hot>increase
Imagn>thermal>real>hot>decrease
Imagn>thermal>real>cold>increase
Imagn>thermal>real>cold>decrease
Imagn>thermal>real>hot>misperception
Imagn>thermal>real>cold>misperception
Imagn>thermal>real>part to total loss of thermal.

NOT REAL                                                                                                                                       
Imagn>thermal>not real>hot
Imagn>thermal>not real>cold
Imagn>thermal>not real>hot>increase
Imagn>thermal>not real>hot>decrease
Imagn>thermal>not real>cold>increase
Imagn>thermal>not real>cold>decrease
Imagn>thermal>not real>hot>misperception
Imagn>thermal>not real>cold>misperception
Imagn>thermal>not real>part to total loss of thermal.


Imagination-thirst

Imagn>thirst>increase
Imagn>thirst>decrease
Imagn>thirst>swallowing difficulty


Imagination-touch-pressure

REAL                                                                                                                        
Imagn>touch-pressure>real>increased sense of touch-pressure
Imagn>touch-pressure>real>reduced sense of touch-pressure
Imagn>touch-pressure>real>misperception of touch-pressure
[Light feels heavy/ heavy feels light/ tingling/ warm/ cold/ etc]

Imagn>touch-pressure>real>part to total loss of touch-pressure

NOT REAL                                                                                                                                   
Imagn>touch-pressure>not real>increased sense of touch-pressure
Imagn>touch-pressure>not real>reduced sense of touch-pressure
Imagn>touch-pressure>not real>misperception of touch-pressure
[Light feels heavy/ heavy feels light/ tingling/ warm/ cold/ etc]                                                  
Imagn>touch-pressure>not real>part to total loss of touch-pressure


Imagination-visual

REAL
Imagn>visual>eyes open> real external sensory input>visual focussing on one component out of many
Imagn>visual> eyes open> real external sensory input>visual appearing near
Imagn>visual> eyes open> real external sensory input>visual appearing distant
Imagn>visual> eyes open> real external sensory input>visual changing speed slower
Imagn>visual> eyes open> real external sensory input>visual changing speed faster
Imagn>visual> eyes open> real external sensory input >visual ability to focus on detail
Imagn>visual> eyes open> real external sensory input>visual activity level
Imagn>visual> eyes open> real external sensory input>visual brightness reduce/magnify
Imagn>visual> eyes open> real external sensory input>visual micro/normal/magnify
Imagn>visual> eyes open> real external sensory input>visual distortion of how it would normally look Imagn>visual> eyes open> real external sensory input>visual movement types rotating/rhythmic/ erratic Imagn>visual> eyes open> real external sensory input>visual image types shapes/ textures/ patterns/ 2D-3D/ angles
Imagn>visual> eyes open> real external sensory input>visual colours black/grey/white
Imagn>visual> eyes open> real external sensory input>visual colours pure red/blue/green/yellow/violet
Imagn>visual> eyes open> real external sensory input>visual colours mixtures

NOT REAL
Imagn>visual>eyes closed>visual appearing near
Imagn>visual>eyes closed>visual appearing distant
Imagn>visual>eyes closed>visual changing speed slower
Imagn>visual>eyes closed>visual changing speed faster
Imagn>visual>eyes closed>visual ability to focus on detail
Imagn>visual>eyes closed>visual activity level 
Imagn>visual>eyes closed>visual brightness reduce/magnify 
Imagn>visual>eyes closed>visual micro/normal/magnify Imagn>visual>eyes closed>visual distortion of how it would normally look
Imagn>visual>eyes closed>visual focussing on one component out of many
Imagn>visual>eyes closed>visual movement types rotating/rhythmic/ erratic
Imagn>visual>eyes closed>visual image types shapes/textures/patterns/2D-3D/ angles
Imagn>visual>eyes closed>visual colors black/grey/white
Imagn>visual>eyes closed>visual colors pure red/blue/green/yellow/violet

Imagn>visual>eyes closed>visual colors mixtures
Imagn>visual>eyes closed>loss of visual

Negative hallucinations: Imagined with a real input 
Imagn>visual>eyes open>real>suggested real items missing from conscious perception completely
[Can be one item or the entirety of real visual sensory input; e.g., an entire furnished room is now seen as being completely empty]

Positive hallucinations: Imagined with no real input:
Imagn>visual>eyes open>real>suggested real items now present even though missing in reality
[Can be one item or the entirety of real visual sensory input; e.g., an empty room is now seen as being completely furnished]

Combinations of positive and negative hallucinations
One item is removed completely and replaced with something else.


Imagination-time distortion

Imagn>time distortion>lengthen time
Imagn>time distortion>shorten time 
Imagn>time distortion>lengthen time>categories>physical 
Imagn>time distortion>lengthen time>categories>cognitive
Imagn>time distortion>lengthen time>categories>emotion 
Imagn>time distortion>shorten time>categories>physical 
Imagn>time distortion>shorten time>categories>cognitive
Imagn>time distortion>shorten time>categories>emotion


Age Regression-Progression

Age regression>timeline>within real life span>categories>physical 
Age regression>timeline>within real life span>categories>mental 
Age regression>timeline>within real life span>categories>emotion
Age regression>timeline>within real life span>categories>situations
Age regression>timeline>outside real life span>categories>physical
Age regression>timeline>outside real life span>categories>mental
Age regression>timeline>outside real life span>categories>emotion 
Age regression>timeline>outside real life span>categories>situations 
Age progression>timeline>within real life span>categories>physical 
Age progression>timeline>within real life span>categories>mental
Age progression>timeline>within real life span>categories>emotion
Age progression>timeline>within real life span>categories>situations
Age progression>timeline>outside real life span>categories>physical 
Age progression>timeline>outside real life span>categories>mental
Age progression>timeline>outside real life span>categories>emotion
Age progression>timeline>outside real life span>categories>situations

Amnesia

Amnesia>type of amnesia>spontaneous
Amnesia>type of amnesia>suggested
Amnesia>specificity of amnesia 
Amnesia>type of system used with amnesia>physical 
Amnesia>type of system used with amnesia>cognitive
Amnesia>type of system used with amnesia>emotional


Cardiovascular

Cardiovascular>heart rate increase
Cardiovascular>heart rate decrease 
Cardiovascular>blood vessel size increase
Cardiovascular>blood vessel size decrease

Gastrointestinal

Gastrointestinal>discomfort increase
Gastrointestinal>discomfort decrease
Gastrointestinal>hyperactivity increase 
Gastrointestinal>hyperactivity decrease


Respiration

Respiration>type of breathing>thoracic/ abdominal
Respiration>rate of breathing>fast/ slow
Respiration>depth of breathing>shallow/deep

Emotion

Imagn>emotion increase 
Imagn>emotion decrease
Imagn>emotion positive increase
Imagn>emotion positive decrease
Imagn>emotion negative increase
Imagn>emotion negative decrease


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